Proviso

Introduction

Rarity: 5 stars
Rarity: 5 stars
Regular Attack
Arts Damage
Position
Ranged

Proviso is a Decel Binder Supporter with fast-cycling skills for effective Slow crowd control and Silence utility. She performs her role well, but doesn’t stand out too much. In a general team, she is usually picked for her ability to also Silence enemies, as there are many other options for both single target and wide range Slow. Proviso also has some synergy with other Kazimierz units, but is usually not worth bringing just for said synergy.

Trait:Deals Arts damage and Slows the target by 80% for 0.8 seconds

Operator Stats

Health
1298
Attack Power
578
Defense
102
Attack Speed
1.9 sec
Arts Resistance
20%
Block
1
Redeploy Time
70 sec
DP Cost
15
Range
Y1Y2Y3Y4
X1active cellactive cellactive cellactive cell
X2active celloperator cellactive cellactive cell
X3active cellactive cellactive cellactive cell

Strengths

  • Long AOE Slow and Silence on S2 cast with a decently short cooldown
  • Low investment needed to make good use of her kit’s utility
  • Kit has multiple ways to help keep up slow uptime from the talent to effects on each skill

Weaknesses

  • Bulk of her damage and crowd control is single target
  • Easily replaceable if all you need is Slow, both in single target and AoE situations

Talents

Kazimierz Legal Expertise

ASPD +10; the same buff is given to a random [Kazimierz] Operator when deployed

Note: If Proviso is deployed when there are no other Kazimierz operators present, the buff from this talent is applied to the next Kazimierz operator deployed. The buff disappears after Proviso is retreated.

A simple and effective ASPD boost. The random targeting isn’t an issue unless you use a lot of Kazimierz operators, but its buff is nothing to plan a strategy around. It’s something nice for Proviso herself, making her Slow slightly more effective. It allows her S1 to have nearly full Slow uptime when using multiple charges one after another.

Skills

Dispute Litigation

Per Second RecoveryAuto Trigger
Initial SP
0
SP Cost
5
Duration
Infinite

The next attack deals 300% ATK as Arts damage, and slightly increases the Trait's Slow duration
Can store 3 charges

This skill is useful where you only need a consistent application of single target Slow. The charges help make good use of downtime, and allow her to effectively Slow one enemy for a longer time.

Skill Mastery

Recommended Rank
None
Priority
--

The biggest benefits from mastery are the extra charge at M2 and lower SP at M3. That being said, the scope of the skill is not changed by masteries. Most players will find other crowd control options to be more effective, even if they don’t offer exactly the same consistent single-target Slow effect.

Recommended Skill

Prevailing Argument

Per Second RecoveryManual Trigger
Initial SP
15
SP Cost
25
Duration
10 sec

Deal 350% ATK as Arts damage to all units within range, causing them to become Slowed and silenced for 10 sec, then reduce own attack interval significantly

Y1Y2Y3Y4
X1active cellactive cellactive cellactive cell
X2active celloperator cellactive cellactive cell
X3active cellactive cellactive cellactive cell

Proviso’s S2 is a useful tool for both Silence and crowd control in a wide range. It has a fast cycle with a long effect duration and doesn’t require much investment to be effective. The Slow and Silence effects are applied only on the initial hit of the skill, but affect all enemies in her range. Slow doesn’t stack with itself, so her faster attacks will only contribute Arts damage in most cases. However, if an un-slowed enemy enters Proviso’s range, she’ll keep close to full Slow uptime on them, if able to target them consistently.

Skill Mastery

Recommended Rank
None
Priority
--

Mastery gains are fairly significant for the skill’s total damage and debuff uptime, but don’t change its SP cost. The skill is hard to recommend for mastery, due to the SL7 effect uptime already being long enough for most situations, but those interested in getting the most out of her mix of Slow and Silence won’t regret the M3.

Modules

Proviso module

Deszcz's Graduate Memento

DEC-X

Attack Power
+45
Health
+120
AddedTrait
SP recovery +0.2/sec when there are enemies within range
UPDATEDTalent 1
ASPD +10, ATK +8%; the same buff is given to a random [Kazimierz] Operator when deployed

The base module allows you to play more freely with her S2, and makes her S1 even more consistent. The ATK increase from higher Stages can be valuable depending on who you’re using her with (with Nearl the Radiant Knight and Fartooth being notable examples).

Recommended Stage
Stage 1
Priority
Low

The base module provides a good amount of leeway where masteries don’t, and stacks with other sources of SP/sec, making it a cost-effective upgrade for both S1 and S2. Further module levels aren’t recommended unless you have a clear idea of who you’re using the additional ATK on. Even if you want to buff a strong Kazimierz unit, it may be better to invest in a more generally applicable buffer.


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Last updatedApril 1, 2023