Mountain

Introduction

Mountain
Fighter
Rarity: 6 stars
Rarity: 6 stars
Regular Attack
Physical Damage
Position
Melee

Mountain is a Fighter Guard with a high self-sustain and multi-target damage that makes him excellent at holding down a lane. He also benefits greatly from the branch’s low DP cost, allowing him to be easily deployed early in a level. It’s this combination that makes him one of the best hands-off operators in the game.

Trait:Blocks 1 enemy

Operator Stats

Health
2745
Attack Power
632
Defense
402
Attack Speed
0.77 sec
Arts Resistance
0%
Block
1
Redeploy Time
70 sec
DP Cost
11
Range
Y1Y2
X1operator cellactive cell

It’s worth mentioning the balanced split between ATK and DEF from his trust gains, as it serves to better round him out compared to the other Fighters. The talent’s DEF boost combined with trust gains makes him comparable to the higher DEF guard branches such as Lords and Arts Fighters. It also serves to help combat his S2’s DEF reduction.

Strengths

  • Easy to drop in and hold a lane due to the combination of low DP cost and low S2 SP cost.
  • S2 has one of the highest permanent self-regens in the game.
  • S3 has an extremely high physical multi-target damage output combined with good push capability

Weaknesses

  • Limited range compared to other lane holders
  • Lacks additional block count outside of S2