Gnosis

Introduction

Gnosis
Hexer
Rarity: 6 stars
Rarity: 6 stars
Regular Attack
Arts Damage
Position
Ranged

Gnosis is a Hexer Supporter specialized in providing short duration damage amplification and crowd control through the Freeze debuff. He’s one of the most consistent options available for both of those and deals respectable damage himself. Compared to others within the branch, his debuffs are shorter in duration and thus work best in tandem with burst operators rather than with more sustained damage output. He struggles with applying his debuffs to a lot of enemies at once quite as effectively as to a single target. With his strengths and weaknesses, he has a solid spot in any roster. He is one of the best of his kind in general content, and still retains a niche in more specialized cases.

Trait:Deals Arts damage

Operator Stats

Health
2035
Attack Power
535
Defense
132
Attack Speed
1.6 sec
Arts Resistance
25%
Block
1
Redeploy Time
70 sec
DP Cost
13
Range
Y1Y2Y3Y4
X1empty cellactive cellactive cellempty cell
X2active cellactive cellactive cellactive cell
X3active celloperator cellactive cellactive cell
X4active cellactive cellactive cellactive cell
X5empty cellactive cellactive cellempty cell

Strengths

  • Consistent abilities make him simple and easy to use efficiently
  • Freeze works as both a damage amplifier and a RES debuff with his kit, and is best used with Arts damage dealers
  • Chills on normal attacks serve as great primers for himself and other Chill-inflicting operators

Weaknesses

  • Short durations on his Chill/Freeze procs make him less effective at continuous damage output and longer stalling
  • Higher damage amplification and RES debuff are locked behind Freeze, meaning he is ineffective against most bosses and certain special enemies who are immune to it