Aurora

Introduction

Aurora
Duelist
Rarity: 5 stars
Rarity: 5 stars
Regular Attack
Physical Damage
Position
Melee

Aurora is a Duelist Defender meant to be used alongside other operators who inflict Chill to raise her initially low damage ceiling. She has good self-sustain between skill activations and the stat distribution expected of the subclass, but is ultimately not very competitive for the team slot.

Trait:Only restores SP when blocking enemies

Operator Stats

Health
4027
Attack Power
956
Defense
695
Attack Speed
1.6 sec
Arts Resistance
0%
Block
1
Redeploy Time
70 sec
DP Cost
32
Range
Y1Y2
X1operator cellactive cell

Strengths

  • Good survivability is further improved by self-sustain from talent between skill uses
  • Talent makes it easier keep blocked enemies alive for charging skills
  • S2 has a high damage ceiling and very high damage per hit if you can enable it via Chill from other sources; good as a burst against elite enemies.

Weaknesses

  • Trait blocks all sources of additional SP without module, making blocking a necessity to gain any SP at all
  • S2 damage is locked behind Freeze. Without other operators to help inflict Chill, her damage output suffers greatly
  • Talent makes her a lot more prone to leaking after using her skills.